![]() ![]() All features from ZDoom 2.9pre and GZDoom 2.4.0 and maint2.The first and only release was on Decemas version 2.9.0. Alongside various bug fixes, support for new standards like ZScript, DEHEXTRA and UMAPINFO was added. It focuses on enhancing the latest ZDoom codebase with backported features from GZDoom and modern standards. For jumping, there is a decorate fallback as well that sets jump height to 0, which works in old ZDoom and Zandronum. (I took this screenshot) Hellcore 2.0 Map09 32 FPS Crysis - 1600x1024 (I didn't take this, but the hardware used is lower than what I am using now. ![]() It is based off the last developmental revision of ZDoom after its last official release, version 2.9pre and GZDoom 2.4.0. Registered: 12-16 Posted (edited) This is a small wad that uses Zscript to force disable jumping and crouching in GZDoom. GZDoom - 1920x1080 Look at upper right to see FPS. Bilbrough would later create RZDoom, their own take on expanding the classic ZDoom experience to a new audience.ĭrfrag sought out to provide a enhanced experience by backporting various pieces of code altogether from various forks, resulting in a stable release that deviates significantly from the ZDoom 2.8.1 experience. ZZDoom is a fork of the ZDoom source port by drfrag. ![]() This build, called ZDoom64 was made by Adam Bilbrough (Gibbon) but was rather unstable. thing: I have no idea how to properly turn on borderless mode in GZDoom. ZZDoom was released as a response to provide a stable build of the latest developmental revision of ZDoom called 2.9pre. Im trying to attain a resolution of 1920x1080 in GZDoom while playing in. It does windowed mode, but changing to that or going to any other resolution. The sound is still playing and everything, but it refuses to properly load full screen. It just gets cut off into a small box in the corner. Anytime I try to load up GZDoom in fullscreen, this happens. It is based off the last developmental revision of ZDoom after its last official release, version 2.9pre and GZDoom 2.4.0. So I'm having a seriously annoying issue with GZDoom right now. ZZDoom is a fork of the ZDoom source port by drfrag. ![]()
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